SKATE!

BIG hART

Head LX / Eos Programmer / Custom systems

Lighting Designer: Stephen Hawker

This project involved programming the showfile for an ever-changing show, with a limited rig (20 moving lights) being used to the maximum. Around 200 presets and 350 cues across multiple cuelists.

Alongside the lighting programming, I took on the role of electronics developer. I created a custom wireless pixel control system that streamed DMX data to addressable pixels embedded in 7 different battery-powered props wirelessly, and practically instantly. This worked alongside the IR tracking system developed by AV designer Jordan East to produce animations in props & set reactive to the movement of skaters onstage.


![Prop ‘shards’ with built-in wireless pixels, used together with traditional moving lights](2019-07-31 Skate 1.jpeg)

Prop ‘shards’ with built-in wireless pixels, used together with traditional moving lights.

[Video] Skate rails with LED pixels streaming data from AV animations, generated live based on movement through the space.

![Wiring LED pixels in one of the ‘shards’](2019-07-31 Skate 3.jpeg)

Wiring LED pixels in one of the ‘shards’.

![AV & Lighting production desk panorama, showing AV designers Samuel James and Jordan East](2019-07-31 Skate 4.jpeg)

AV & Lighting production desk panorama, showing AV designers Samuel James and Jordan East.

![Lighting programming setup with Ion console, programming keyboard, and monitors (one touchscreen)](2019-07-31 Skate 5.jpeg)

Lighting programming setup with Ion console, programming keyboard, and monitors (one touchscreen).